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November 28, 2008

The Epiphany Engine

Filed under: DE Games — admin @ 11:51 pm

After the creation (or rather the start) of Dragon Seed. I really like the coding that went into it. So I decided to build an online game engine that would let people create simple top down view games – just like the way I made the rough of Dragon Seed.

I went to work on the Epiphany Engine.

Some features:

  • General Settings
    • Customize starting health, mana, gold
    • Create character classes with starting attributes
  • Elements
    • Create your own elements
    • Manage your own elemental strengths and weaknesses
  • Magic
    • Upload an image to match the magic
    • Complete control over the stats and effects of the magic
    • Controlling condition type such as damage, healing, condition or hex
  • Items
    • Some thing as magic, complete control over effects, image, value, rarity
    • Allows customization of weapons, armors and shields as well
  • Maps
    • This will be top down view
    • Maps will be uploaded by the creator
    • These will be explorable by the four cardinal directions on a grid
  • Enemies
    • Fully customizable from elements, to items carried, to items dropped, attributes, spells

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